Questbound
Led a 20-person design, art and narrative team. 27 scripted expeditions across three invented content types.
Lead Game Designer and Content Lead
I can make games and make teams. I enjoy growing strong designers and growing alongside them. Can't imagine my workday without touching the game build.
Open to design leadership roles or small-team R&D projects. Full-time or contract.
Updated August 2026
Shipped with teams
Led a 20-person design, art and narrative team. 27 scripted expeditions across three invented content types.
Realistic visual novel built to mimic dating apps. Concept to launch, owning product direction.
3D shoot 'em up about team building and spells. Concept to launch, one of two titles shipped there.
Time-travelling exploration on two cores, Solitaire and Match-3. Led a 17-person unit and 600+ levels.
Co-led a team of 8 on 40+ playable ads. One ran in campaigns for over six months.
Made alone
My own project, built alone. Everything the other five taught me about systems, pacing and scope, applied without a team to hide behind.
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