Aleksei Slashchev
years in game dev
10
most experience in
casual
favorite game
frostpunk

Hi, I'm Aleksei Slashchev.

Lead Game Designer and Content Lead

I can make games and make teams. I enjoy growing strong designers and growing alongside them. Can't imagine my workday without touching the game build.

Open to design leadership roles or small-team R&D projects. Full-time or contract.

Download CV

Updated August 2026

Alex / games

Shipped with teams

Questbound

Perfect Play / Playrix · 2024-2026

Led a 20-person design, art and narrative team. 27 scripted expeditions across three invented content types.

Loverz

MY.GAMES Venture Capital · 2021-2022

Realistic visual novel built to mimic dating apps. Concept to launch, owning product direction.

Sky Heat

Nakusi Games · 2020-2021

3D shoot 'em up about team building and spells. Concept to launch, one of two titles shipped there.

Treasure of Time

Game Insight · 2016-2020

Time-travelling exploration on two cores, Solitaire and Match-3. Led a 17-person unit and 600+ levels.

Gardenscapes and Homescapes ads

Playrix · 2022-2024 · marketing, playable ads

Co-led a team of 8 on 40+ playable ads. One ran in campaigns for over six months.

Alex / solo

Made alone

Walking Village

In works, ETA 2027

My own project, built alone. Everything the other five taught me about systems, pacing and scope, applied without a team to hide behind.

Alex / contact

Telegram is fastest